(If, contrary to expectations, I get more than a dozen responses from people that want to play, I'll have to cut down the size and/or restructure things.)
In keeping with Principle 1, all that is required for a new character is to send me a paragraph (or a few) describing who they are. Keep in mind that characters are essentially normal people with some exceptional aptitudes and vast potential. So if you say "Bjorn is a superhuman who is great at everything" what you'll get is a character who is above average in everything, but in practical terms not very much above average. If you want to be quick as a cat, say so. Insofar as I can from your description, I'll make sure my description (and internal rule details) are true to your character concept.
And I will take just about any character you want, with the following conditions: if you want to be someone that wouldn't be in a fantasy medieval-European style town, I leave it to you to come up with the backstory of why your alien cowboy (or whatever) is there and how they've managed to fit in, insofar as they have. Second, if you want to be the evil villain, or the king, or whatever, that's fine too -- but you'll probably have to accept that that character may not have daily interactions with everyone else. Furthermore, in the case of the king, you might have some very atypical to D&D situations to cope with. While in the case of the evil villain, you should come to terms with the fact that your character is not going to win in the long term, and is much likelier to come to a bad end than the "regular" player characters.
If you do want to try these funky character choices out, I further encourage you to take on several roles, from grunts to town guard captains, so that you'll have more interactions with the other players. I am more than happy to offer such "temporary roles" to people interested in a change of pace.
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1 comment:
A follow up comment: it'd be nice if you sent one description of your character in terms of how they look to other people, what they sound like, or other obvious features, to put up as a "public introduction", and then separately you can tell me all the interesting stuff like their secret agendas, political views, and other nonobvious characteristics.
Or not. Once we get started, you can't spring on me "oh, and by the way, I have a pet panther that just happens to be quite useful right now", but if you want to be secretly eeeevil or otherwise keep a few personality quirks up your sleeve, that's fine. I just set the stage and referee the action; your characters are all your own.
I'll put up some example character descriptions so you know what I'm talking about.
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